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Dragon Age
I picked up Dragon Age: Origins a few days ago. So far it seems to be the game that Oblivion should have been, but wasn't (Oblivion looked cool, but got really dull fast).
Dragon Age is a bit drab compared to World of Warcraft, and the plots feel a bit railroaded, but it's a good alternative to WoW. It relies quite heavily on cutscenes, though, and requires more tactics than WoW. Unlike WoW, it's a solo game.
Playing it has enhanced my appreciation for the way that Blizzard uses art to enhance WoW. WoW is graphically inferior, but artistically far superior to Dragon Age: Origins - at least, so far.
(Posting with my phone is killing me. I hate this keyboard!)
Posted via LjBeetle
Dragon Age is a bit drab compared to World of Warcraft, and the plots feel a bit railroaded, but it's a good alternative to WoW. It relies quite heavily on cutscenes, though, and requires more tactics than WoW. Unlike WoW, it's a solo game.
Playing it has enhanced my appreciation for the way that Blizzard uses art to enhance WoW. WoW is graphically inferior, but artistically far superior to Dragon Age: Origins - at least, so far.
(Posting with my phone is killing me. I hate this keyboard!)
Posted via LjBeetle
no subject
I got about 2/3 through it, and found it to be kinda yawn-worthy in its linearity.
As soon as I saw the necessity for playing from the high angle, and pausing the game to manage the different roles in a combat situation I immediately though "I'm playing a single player MMO", which immediately turned me off, because I dislike the notion of combat-role playing, especially when I'm playing single-player, because then it feels like I'm jerking off without the gratification.
Oblivion gets dull because its an "over-trimmed" version of Morrowind. They took the success of Morrowind, looked at what was unnecessary, and tried to cut out those bits and ended up over-simplifying it... Such as the complexity and difficulty of magic, enchanting, and spell creation, and then the massive diversity in weapons (spears-gone, axes-combined with blunt, blunt, short and long swords-combined, thrown weapons-gone).
Some games I've found to be pretty decent, Disciples 2 (turn-based strategy-role playing), Fallout 1-3 (3 is done by Bethesda, and has some MAJOR issues with hardware), but Fallout 1-2 are tried and true.
Also, Dungeon Keeper 1-2 for some crass goofiness.