bobquasit: (Default)
bobquasit ([personal profile] bobquasit) wrote2009-06-01 02:23 pm
Entry tags:

Diablo II and the Potions

It's kind of ridiculous for me to be writing about Diablo II, but I've been playing it again recently. Due to changes in Battle.net, I've been playing four different characters in turn, keeping them all within four levels of each other; that way they can "visit" each other's games and exchange equipment and items.

I'm playing:

- A sorceress who specializes in electricity and cold skills
- A druid, speciality werewolf transformations, combat, and dire wolves
- A necromancer, speciality golems (and later, Reviveds)
- A barbarian, speciality dual-sword use (aka Frenzarian)

It's interesting, trying to keep them all close enough in level. I get to see which ones have more difficulty in different parts of the game. I also get to experiment a bit. And that brought me to an interesting discovery, although I suspect that it was obvious to everyone else in the world.

Basically, D2 is VERY level-based. You gain access to new (and usually far more effective) skills every four levels. Once you've freshly gained those new skills, you're usually quite powerful...but as you advance towards the next four-level increment, you become less and less effective. This can be quite irritating, to be honest.

Another issue is bosses. They're not all equally overwhelming, but for many solo characters bosses can be challenging, to put it mildly. It's not uncommon (at least for me) to die over and over before finally destroying a boss. Since you lose money every time you die, as well as some of the potions that you've equipped in your belt, you can end up very poor indeed.

One thing I tried was to drop all my money before fighting a boss that I feared would kill me. And not just my personal money; all the money in my storage chest, too. Although why dying out in the field should take money from my storage area in town never really made sense to me.

Once I've dropped all that money, it's only a matter of time before it disappears. So it's a race against time to kill the boss before the money evaporates. Of course I can pick up the money and drop it again between deaths, but that's a mildly tedious process. It's also sometimes necessary, in order to pay to have your henchman resurrected.

So when I took my sorceress up against Mephisto, I decided to try something different. I normally save all my purple potions, and make full rejuvenation portions out of them; they tend to clog up my storage space, but I just hate to use them. Normally I keep full rejuves in my #4 belt slot, reds (healing) in the #1 & 2 slots, and blues (mana/magic) in my #3 slot.

But this time I took out ALL of the non-purple potions and filled up the belt solid with nothing but full rejuvenations. Result: I killed Mephisto without dying ONCE. And I still had enough purples left over to fill my #4 slot! I definitely would have died several times over if I hadn't loaded up with all-purples.

It sounds obvious, I know. But it took me a long time to figure it out. :P

Actually, I was also probably being stupidly cheap on potions. You can't buy purples, which makes them technically rare; so I tend not to use them. But since I lose lots of them when I die, it makes a lot more sense to use them and stay alive!

[identity profile] oldwolf.livejournal.com 2009-06-01 07:08 pm (UTC)(link)
I love chain lightening and corpse explosion.

[identity profile] bobquasit.livejournal.com 2009-06-01 07:18 pm (UTC)(link)
Me too! Corpse Explosion combined with Amplify Damage can be very effective, although from what I've heard it used to be even MORE powerful.

[identity profile] oldwolf.livejournal.com 2009-06-01 07:23 pm (UTC)(link)
Umm... yeah, you could say that.

CE, before any of the patches, the explosion was incrememtal. By level 20 it was like a nuke going off. They had to seriously throttle it back.

[identity profile] bobquasit.livejournal.com 2009-06-02 02:43 am (UTC)(link)
It kind of sucks the way that they have to keep tinkering and adjusting skills. People build a maximized character only to end up having it suddenly become useless - or far less effective, anyway.

I'm not a min-max kind of gamer (am I?), but something about all that just doesn't seem quite fair!

[identity profile] oldwolf.livejournal.com 2009-06-02 02:49 am (UTC)(link)
Oh pfff! That's nothing. You aughta see what they did to World of Warcraft.

Blue Tuesday is known that way because that's patch day and everyone has to see what Blizz nerfed in their characters this time.

50 patches from 1.12 to 3.1.1

[identity profile] bobquasit.livejournal.com 2009-06-02 03:01 pm (UTC)(link)
I guess I'm glad I never got into WoW!

[identity profile] oldwolf.livejournal.com 2009-06-02 03:16 pm (UTC)(link)
Yup. And the game is a 9 disk install too.

4 cd's for just WoW.
4 cd's for the first expansion The Burning Crusade
And then they got smart and put the latest expansion Wrath of the Lich King on DVD.

The full and complete install plus all the patches is a full-day install if you have a really fast system. +2Ghz, +2GB ram.

I really need to upgrade my system.

[identity profile] graceysbane.livejournal.com 2009-06-01 07:16 pm (UTC)(link)
I tried that game and couldn't stand it. Not sure what it was about it, but it would get on my nerves.

[identity profile] bobquasit.livejournal.com 2009-06-01 07:19 pm (UTC)(link)
It's just mindless killing, mostly. Kill the monsters!

I'd love a more thought-inducing game, but so far I haven't found one.