WoW update: Guild
Once again no one I knew was on last night. *sigh*
I ran my fighter, Lukemac, and got him up to 19th level. I think I'll take him into a battleground soon. I wish I'd known earlier that battlegrounds were a good way to get experience, as long as you're between a "6" and "9" level (that is, in the last digit of your level).
One odd thing: lately I've been suddenly losing my weapon, and find myself fighting unarmed. I don't know if I'm starting to encounter enemies with some sort of disarm ability, or if something is screwed up. I have my weapon on an icon, so I can re-arm after a hit or two, but it's annoying. Particularly since my unarmed skill is virtually nil! I think I'll go into a low-level area and spend some time punching level-1 wolves to death, just to get the skill up. :D
Raised my mining skill a bit, and my blacksmithing skill broke 110; that let me learn some good new plans, allowing me to make a considerable improvement in my shoulder armor.
I found a pair of boots that are +4 to Frost spell damage. Sent them to my mage, of course; he's a frost specialist. The problem is that I don't know if those boots are better than the ones I'm wearing. Going strictly by cash value, the new boots are apparently only half as good. But is cash value a meaningful guide in this case?
As I was walking along someone sent me an invite to join a guild. I declined automatically; I get a lot of those invites. But this guy actually continued to talk to me about it. It's a new leveling guild, with twelve members. We actually chatted for a while. I might join, but I don't know; what sort of committment is it? The guild that my mage belongs to is mostly high-level guys, and apart from the friend who brought me in, none of them have ever played with me.
I don't want to get involved in something that has huge responsibilities, but if I could find a good group for my fighter to quest with, that would be cool. Does anyone have any advice?
I ran my fighter, Lukemac, and got him up to 19th level. I think I'll take him into a battleground soon. I wish I'd known earlier that battlegrounds were a good way to get experience, as long as you're between a "6" and "9" level (that is, in the last digit of your level).
One odd thing: lately I've been suddenly losing my weapon, and find myself fighting unarmed. I don't know if I'm starting to encounter enemies with some sort of disarm ability, or if something is screwed up. I have my weapon on an icon, so I can re-arm after a hit or two, but it's annoying. Particularly since my unarmed skill is virtually nil! I think I'll go into a low-level area and spend some time punching level-1 wolves to death, just to get the skill up. :D
Raised my mining skill a bit, and my blacksmithing skill broke 110; that let me learn some good new plans, allowing me to make a considerable improvement in my shoulder armor.
I found a pair of boots that are +4 to Frost spell damage. Sent them to my mage, of course; he's a frost specialist. The problem is that I don't know if those boots are better than the ones I'm wearing. Going strictly by cash value, the new boots are apparently only half as good. But is cash value a meaningful guide in this case?
As I was walking along someone sent me an invite to join a guild. I declined automatically; I get a lot of those invites. But this guy actually continued to talk to me about it. It's a new leveling guild, with twelve members. We actually chatted for a while. I might join, but I don't know; what sort of committment is it? The guild that my mage belongs to is mostly high-level guys, and apart from the friend who brought me in, none of them have ever played with me.
I don't want to get involved in something that has huge responsibilities, but if I could find a good group for my fighter to quest with, that would be cool. Does anyone have any advice?
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I haven't been on the last few nights (sorry) as I've been falling over dead tired from lugging stuff around. This is a temporary thing and should get better.
Also Kiralee is training up one of her low levels so she can possibly game with you sometime with me when the new computer comes. She's working on a Warlock, but is only up to level 9 due to limited time.....
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Each guild is different - some are better than others. I'm in this one: www.swiftsword.net. There are a bunch of level 80s working on endgame stuff, and there is a solid group of people my level who quest and do dungeons together which is nice.
I think the vast majority of guilds are casual, meaning they won't expect anything from you other than being friendly and helping lower levels when you can. There are raiding servers, which usually require well-equipped endgame characters with TeamSpeak (a program to let you talk to other players using a headset) and do high level 5/10/25 man dungeons 2-3 nights a week.
My advice would be to go for it and see how it works out. You can always leave if it doesn't work out. Another way to find a good guild would be to go to the WoW website, look at the forums for your realm and check out the guild recruiting section.
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You might enjoy being in the lvling guild. You're more likely to find people to group with that way. Players with high lvl chars tend to do stuff on their mains during prime time, and lvl alts during off-peak hours.
As for responsibilities, I've not seen a guild that requires much of anything out of its members, if it's just a normal guild and not a hardcore raiding one.
As for your weapon: a melee can answer this better than I can, but by some level, you can have someone make a chain for you which makes you either immune to disarm, or less likely to be disarmed. My main is a warlock, though (and I've got a baby now, so haven't had time for alts in ages) so I can't tell you much about it.
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Big guilds can be good but may have the '80s are god' problem.
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I think I'd need an explanation as to why the small guild would expect any money from me, as a member, beyond the early days 'amg need 10g to design a tabard' or whatever.
Well, whatever. If he's not interested in paying (and I certainly wouldn't be, especially if I didn't even know anyone in the guild yet!), he should say so in his discussions with the GM.
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Even the big guild I'm in now went thru a period where every member was told to deposit 10 gp by the end of the week or they would lose access to the bank... as they were plopping money down for 2 new tabs (and the Guildmistress decided that the excess collected would be spent on a new flying mount for her).
Others have limits and won't let anyone under a certain level into the guild...
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Sounds like something for a research paper; the differences in online game play between Americans, Europeans, and Asians. Does a Japanese play differently than a Brit?
Just rambling a bit here. :)